SimSea: 2D Underwater Action Game

🌊 SimSea: 2D Action Shooter
SimSea is a 2D underwater action shooter built entirely from scratch using Vanilla JavaScript and HTML5 Canvas. It features smooth sprite-sheet animations, particle effects, and a dynamic difficulty system.
To make the game accessible to mobile users, I also packaged the web engine into a native Android APK using Android WebView and Kotlin.
🎮 Play the Game
Want to see the code in action? You can play the full game directly on my portfolio! 👉 Click here to play SimSea
🛠 Technical Architecture
Instead of relying on heavy game engines like Unity or Godot, I built the core game loop from scratch to demonstrate a deep understanding of JavaScript performance and rendering.
- Rendering Engine: HTML5
<canvas>with Vanilla JavaScript. - Animation: Custom spritesheet parsing for fluid enemy and player movements.
- Physics & Combat: Custom projectile math, collision detection, and particle explosions.
- Mobile Integration: Packaged into an Android APK using Kotlin and WebView, complete with on-screen touch controls.
⚡ Game Features & Mechanics
- Smooth 60FPS Rendering: Optimized canvas drawing to prevent memory leaks.
- Multiple Game Modes: Includes a "Normal Mode" with timed stages and a "Difficult Mode" featuring a health system, faster enemies, and suicide attackers.
- Power-ups & Progression: Dynamic item drops and level scaling to keep players engaged.
- Cross-Platform Controls: Full support for Desktop (Keyboard) and Mobile (Touch UI).
🚀 Future Roadmap
The architecture is designed to be scalable. Future updates will include Boss Battles, a persistent Save System using LocalStorage, and a full Google Play Store release.